
Podcast episode 22: The Wizards of Network Optimization
If 80 percent of wireless infrastructure is aimed at the roads, how are our mobile networks handling the COVID-19 crush
If 80 percent of wireless infrastructure is aimed at the roads, how are our mobile networks handling the COVID-19 crush
The future of online gaming is 5G, and Hatch Entertainment VP Nick Thomas says telecoms and developers should work together to leverage the technology.
Gaming, virtual reality and security hold a lot of promise for 5G but will require different cost structures to be profitable.
With the ability to personalize content and brand placements, entertainment will continue to shift from passive to active entertainment experiences.
When we look back in ten years, we may realize that 2019 was the beginning of mass-market augmented reality, changing the way we interact with the world.
Stephanie Harvey (aka missharvey) points out that only 5% of professional gamers today are women. Girl gamers are almost twice as likely to be bullied.
The next episode of Futurithmic features MissHarvey, and will look at why game developers need to prioritize eliminating cyberbullying and harassment.
For decades, the gaming market consisted of two products: hardware and software. 5G has the potential to completely move the console out of the equation.
If laws did exist to protect players, it would be an inter-jurisdictional mess: player one in one town or country, player two potentially half a world away.
This is an non-necessary category.